using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("DeathrattleSummonSpell")]
	public class DeathrattleSummonSpell : Spell
	{
		public DeathrattleSummonSpell(IntPtr address, string className)
			: base(address, className)
		{
		}

		public DeathrattleSummonSpell(IntPtr address)
			: this(address, "DeathrattleSummonSpell")
		{
		}

		public new Card GetTargetCardFromPowerTask(int index, PowerTask task)
		{
			return method_14<Card>("GetTargetCardFromPowerTask", new object[2] { index, task });
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}
	}
}
